Middle Earth HR

Certified Instructional Designer

In today's competitive market, growth and success is critically dependent on Learning & Development. It is closely linked to the design of quality learning experiences. Instructional designers play the pivotal role of bringing together analysis, design, lesson planning and implementation- for the benefit of students, instructors, and organizations.

ID helps serve the learning needs and success of learners through effective presentation of content and fostering of interactive activities. ID begins with the learner and the learner experience. Quality of the course is ensured through systematic coverage of all the phases of good development.

By attending this workshop you’ll learn:

  • Define and describe ID, ID models Learner styles and learner analysis through Kolb's & honey Mumford model.
  • Learn about Manager - Pipe and Human Performance Model for Requirement Analysis.
  • List and describe the Bloom's levels, Krathwahls models and write BARS for knowledge & Skill analysis.
  • Create learning objectives given sufficient information about the training purpose and audience.
  • Learn to design a structured content to maximize learner retention through Reigeluth's elaboration theory.
  • Describe ARCS model and Gagne's nine events of instruction.
  • Understand training AIDS from Dale's cone.
  • Learn to evaluate ID session using Kirkpatrick's 4 levels.

Who should attend?

  • A content writer, Coach
  • Team leader, Trainer
  • Individual who is new to the training function
  • Trainer without any formal training in instructional design
  • An individual with an interest in writing engaging content
  • An aspiring Instructional Designer
  • Lead L&D Manager, L&D Senior Managers, Learning Consultants

Course Overview:

 
Overview of Instructional Design
  • Learning process
  • Evolution of ID and ID models
Analyze Phase
  • First Level Requirement Analysis
  • Human Performance Technology Model
  • Checking Existing Knowledge using BARS
  • Bloom’s Taxonomy to write better Anchors
  • Writing TLO based on BARS
  • Kolb & Honey Mumford Learner Analysis
Design Phase
  • Creating Top Level Design using Elaboration theory
  • Creating Motivational design using ARCS Model
Develop Phase
  • Identifying Different Exercises
  • Gagne’s nine events for Making Lesson Plan
  • Selection of right exercises based on Learner’s Style & Dale’s cone
Implementation & Evaluation Phase
  • Selection of E-learning tools
  • Kirkpatrick’s 4 levels for Evaluation
 
 
 
 
 
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